Chi Wai Lao
Concept Artist
San Jose, CA United States
My name is Chi Wai Lao. I am a concept artist working in the video game industry. I love to draw since I was three, and grew up drawing from all kinds of inspirations in shows I watched, toys I collected, video games I played, and worlds I imagined. Studying art in college was a natural route for me to take, but little did I know that it would lead me to a career in the world of video game art, and enjoying every bit of it ever since. It all came to a full circle when I have an action figure of a character that came from my very own concept sketch.
Experience
Principal Artist
Sledgehammer Games Foster City, CA
In-game textures and conceptual artwork creation for multiple Call of Duty projects at Sledgehammer Games.
– Call of Duty: Modern Warfare III (Environment & Character Concept Art)
– Call of Duty: Vanguard (Environment & Character Concept Art)
– Call of Duty: Black Ops Cold War (Pre-Production Environment & Character Concept Art)
– Call of Duty: WWII (Environment & Character Concept Art, Environment Textures)
– Call of Duty: Advanced Warfare (Environment, Vehicles, & Hard Surface Concept Art, Environment Textures)
Senior Texture/Concept Artist
Electronic Arts Redwood Shore, CA
In-game textures and conceptual artwork creation for multiple projects at Electronic Arts.
– Dead Space 3 (Environment Textures, Character Suits, Weapons, & Hard Surface Designs)
– Dead Space 2 (Environment Textures, Character Suits, Weapons, & Hard Surface Designs)
– Dead Space (Environment Textures, Character Suits, Weapons, & Hard Surface Designs)
– Tiger Woods PGA Tour 07 (Environment Textures)
– James Bond 007: From Russian with Love (Environment Textures)
– The Godfather (Environment Textures)
– James Bond 007: Nightfire (Environment Textures)
– Lord of the Rings: The Third Age (Environment Textures, Environment & Character Concept Art)
– Lord of the Rings: Return of the King (Environment Textures, Environment & Character Concept Art)
– Slipshod (Environment Textures, Environment Concept Art)
– Redemption (Concept Art)
Intern
Industrial Light + Magic San Rafael, CA
Oct 2000 – Apr 2001 · 7 mos
Visual research and artwork creation for ILM’s Art Department on multiple movie projects such as Men In Black II, Mummy Returns, & Planet of the Apes.