Chi Wai Lao

Concept Artist

San Jose, CA United States

My name is Chi Wai Lao. I am a concept artist working in the video game industry. I love to draw since I was three, and grew up drawing from all kinds of inspirations in shows I watched, toys I collected, video games I played, and worlds I imagined. Studying art in college was a natural route for me to take, but little did I know that it would lead me to a career in the world of video game art, and enjoying every bit of it ever since. It all came to a full circle when I have an action figure of a character that came from my very own concept sketch.

Experience

Sledgehammer Games          Foster City, CA

 

In-game textures and conceptual artwork creation for multiple Call of Duty projects at Sledgehammer Games.

 

–   Call of Duty: Modern Warfare III (Environment & Character Concept Art)
–   Call of Duty: Vanguard (Environment & Character Concept Art)
–   Call of Duty: Black Ops Cold War (Pre-Production Environment & Character Concept Art)
–   Call of Duty: WWII (Environment & Character Concept Art, Environment Textures)
–   Call of Duty: Advanced Warfare (Environment, Vehicles, & Hard Surface Concept Art, Environment Textures)

 

 

Senior Texture/Concept Artist

Electronic Arts          Redwood Shore, CA

 

In-game textures and conceptual artwork creation for multiple projects at Electronic Arts.

 

–   Dead Space 3 (Environment Textures, Character Suits, Weapons, & Hard Surface Designs)
–   Dead Space 2 (Environment Textures, Character Suits, Weapons, & Hard Surface Designs)
–   Dead Space (Environment Textures, Character Suits, Weapons, & Hard Surface Designs)
–   Tiger Woods PGA Tour 07 (Environment Textures)
–   James Bond 007: From Russian with Love (Environment Textures)
–   The Godfather (Environment Textures)
–   James Bond 007: Nightfire (Environment Textures)
–   Lord of the Rings: The Third Age (Environment Textures, Environment & Character Concept Art)
–   Lord of the Rings: Return of the King (Environment Textures, Environment & Character Concept Art)
–   Slipshod (Environment Textures, Environment Concept Art)
–   Redemption (Concept Art)

Intern

Industrial Light + Magic          San Rafael, CA

Oct 2000 – Apr 2001  ·  7 mos

 

Visual research and artwork creation for ILM’s Art Department on multiple movie projects such as Men In Black II, Mummy Returns, & Planet of the Apes.